SCHOOLS

CHOOSE YOUR BUNDLE

Explorer Package

Introduce immersive learning — safely and simply

  • 3D Models of Human Ancestors (Ardipithecus ramidus, Australopithecus africanus, Homo habilis, Homo erectus, Homo neanderthalensis, Homo sapiens)
  • AR enabled worksheets

Full Journey Package

Turnkey immersive classroom — fully equipped and supported

  • All VR Experiences: The Collection + Hall of Ancestors + The Ground Below + Little Foot’s Secret + Origins Awakening + Maze of Survival + The Dawn of Dreams
  • 3D Models of Human Ancestors
  • AR enabled worksheets
  • Lesson plans
  • Setup & training
  • VR headsets are available upon request

EXPERIENCES

The Collection

Learning: Develop curiosity about the story of human evolution and become familiar with the VR controllers.

Overview: This introductory level welcomes students into the experience and sets the stage for the journey ahead. It introduces the idea that the fossil remains of our human ancestors are surprisingly limited in number, small enough to fit into a single lorry, while helping students learn how to navigate the VR environment.

5 min

Hall of Ancestors

Learning: Identify key hominin species and place them within the broader story of human evolution. Compare physical differences between ancestors.

Overview: Set in a classical rotunda, this level pays tribute to Charles Darwin and "On the Origin of Species". Through skull comparisons and narrative guidance, students are introduced to the ancestors from Ardipithecus ramidus to Homo sapiens. It helps them understand that human evolution was not a single leap, but a long and complex process shaped by many different species.

15 min

The Ground Below

Learning: Understand the environmental pressures that shaped early human evolution. Explore why moving from the trees to the ground was a major evolutionary change.

Overview: Set in the savannah, this level immerses students in a world of danger, change, and adaptation. By following Ardi and confronting the challenges of life on the ground, students discover why leaving the trees was such a revolutionary step in human evolution. The level reveals that descending from the trees and stepping into danger was driven not by choice, but by necessity.

10 min

Little Foot’s Secret

Learning: Understand why the Laetoli Footprints are important evidence in the story of human evolution. Learn about cultural heritage. Intertwining with art history.

Overview: Returning to the classical rotunda, this level invites students to begin collecting Ancestral Knowledge. At its centre is the discovery of the Laetoli Footprints, one of the most important pieces of evidence for early human bipedalism. The level also connects science with cultural heritage: the ancestor statues are inspired by classical works such as Michelangelo’s David and Myron’s Discobolus, linking the story of human origins with the artistic traditions through which people have represented the human body across time.

20 min

Origins Awakening

Learning: Understand that the history of life on Earth unfolded across vast geological ages. Explore how key biological traits such as cell division, heredity, body symmetry, hearing, depth perception, and reproduction emerged through evolution. Recognise that many features of the human body have deep evolutionary origins shared with earlier life forms.

Overview: Set in a fantasy environment, this level takes students on a journey to the very beginnings of life on Earth. Students move along the Evolution Path and encounter major stages in the development of life, from cells and DNA to multicellular organisms, movement onto land, embryos, and the origins of important senses and traits. By turning these scientific concepts into memorable experiences, the level helps students understand evolution as a long and connected process rather than a series of isolated facts.

25 min

Maze of Survival

Learning: Understand that evolution followed many different paths, and that not all of them led to survival. Learn about the development of early stone tool industries, including the Lomekwian, Oldowan, and Acheulean traditions.

Overview: Set in a maze symbolising the many possible paths of evolution, this level shows students that the story of human development was not a straight line. As they navigate its routes, they encounter the earliest stone tool industries and discover how technology became an increasingly important survival strategy for our ancestors.

25 min

The Dawn of Dreams

Learning: Understand how empathy, cooperation, and care could improve survival in early human communities. Explore how cave art, music, and burial practices provide evidence of emotion, symbolism, and social life in prehistory.

Overview: Set in a cave during the harsh conditions of the Ice Age, this level explores the emergence of empathy and its role in human evolution. Through encounters with Neanderthals and early Homo sapiens, students discover how survival depended not only on strength and skill, but also on care, companionship, imagination, and shared culture.

25 min

3D MODELS

Ardipithecus ramidus

Ardipithecus ramidus

3D model

Height: 21.5 cm

Australopithecus africanus

Australopithecus africanus

3D model

Height: 25 cm

Homo habilis

Homo habilis

3D model

Height: 26.5 cm

Homo erectus

Homo erectus

3D model

Height: Height: 30 cm

Homo neanderthalensis

Homo neanderthalensis

3D model

Height: 30.5 cm

Homo sapiens

Homo sapiens

3D model

Height: 33 cm

AR

Coming soon!

Coming soon!

DETAILS

Game modes: Single User
Supported platforms: Meta Quest 3S, Meta Quest 3, Meta Quest 2
Category: Games
Genres: Education
Languages: English, Estonian, German, Dutch, Italian, Spanish
Duration:
Privacy Policy: Privacy Policy
Terms of Service: Terms of Service
Space required: 1.23 GB
Internet connection: Internet connection not required

LESSON PLANS

Lesson plans to conduct an effective lesson using VR devices, AR and 3D models.

Fast Guide How To Kick-Start VR Use in Your School One-Pager

Assigning a contact person in school

WHAT OTHERS SAY

Homo sapiens sapiens
Homo sapiens sapiens
From 6th grade
See oli naljakas ja lõbus. Eelased olid realistlikud.
Homo sapiens sapiens
Homo sapiens sapiens
From 9th grade
Sa õpid palju ja see on tore
Homo sapiens sapiens
Homo sapiens sapiens
From 9th grade
See nägi väga reaalne välja! Tahan lõpuni mängida ja veel mänge proovida.

FAQ

VR game runs on Meta Quest 3, Pico Ultra. These are standalone VR headsets don't require a PC or external sensors.